Lab 1: Pipeline MIPS Processor
Released: Oct 9th 2018
Due: Nov 5th 2018 Midnight [Instructions on how to upload your code to NYUClasses
will be provided in a separate document]
This lab is to be performed individually. We will carefully monitor all submissions
for plagiarism and any instance of plagiarism will be reported to administration.
In this Lab assignment, you will implement an cycle-accurate simulator for a 5-stage pipelined
MIPS processor in C++. The simulator supports a subset of the MIPS instruction set and should
model the execution of each instruction with cycle accuracy.
The MIPS program is provided to the simulator as a text file “imem.txt” file which is used to
initialize the Instruction Memory. Each line of the file corresponds to a Byte stored in the
Instruction Memory in binary format, with the first line at address 0, the next line at address 1
and so on. Four contiguous lines correspond to a whole instruction. Note that the words stored
in memory are in “Big-Endian” format, meaning that the most significant byte is stored first.
The Data Memory is initialized using the “dmem.txt” file. The format of the stored words is the
same as the Instruction Memory. As with the instruction memory, the data memory addresses
also begin at 0 and increment by one in each line.
The instructions that the simulator supports and their encodings are shown in Table 1. Note that
all instructions, except for “halt”, exist in the MIPS ISA. The MIPS Green Sheet defines the
semantics of each instruction.
Instruction Format OpCode (hex) Funct. (hex)
Addu R-Type (ALU) 00 21
Subu R-Type (ALU) 00 23
Lw I-Type (Memory) 23 -
Sw I-Type (Memory) 2B -
Beq I-Type (Control) 04 -
Halt Custom instruction FF
Special Note about Beq Instruction:
For the purposes of this lab only, we will assume that the beq (branch-if-qual) instruction
operates like a bne (branch-if-not-equal) instruction. In other words, in your implementations you
will assume that the beq jumps to the branch address if and jumps to PC+4
otherwise, i.e., if.
(Note that a real beq instruction would operate in the opposite fashion, that is, it will jump to the
branch address if and to PC+4 otherwise. The reason we had to make this
modification for this lab is because to implement loops we actually need the bne instruction.)
Pipeline Structure
Your MIPS pipeline has the following 5 stages:
1. Fetch (IF): fetches an instruction from instruction memory. Updates PC.
2. Decode (ID/RF): reads from the register RF and generates control signals required in
subsequent stages. In addition, branches are resolved in this stage by checking for the
branch condition and computing the effective address.
3. Execute (EX): performs an ALU operation.
4. Memory (MEM): loads or stores a 32-bit word from data memory.
5. Writeback (WB): writes back data to the RF.
Your simulator can make use of the same RF, IMEM and DMEM classes that you used for
Lab0. Complete implementations of these classes are provided for you in the skeleton code.
Note that we have not defined an ALU class since, for this lab, the ALU is simple and only
needs to perform adds and subtracts.
Each pipeline stages takes inputs from flip-flops. The input flip-flops for each pipeline stage are
described in the tables below.
IF Stage Input Flip-Flops
Flip-Flop Name Bit-width Functionality
PC 32 Current value of PC
nop 1 If set, IF stage performs a nop
ID/RF Stage Input Flip-Flops
Flip-Flop Name Bit-width Functionality
Instr 32 32-bit instruction read from IMEM
nop 1 If set, ID/RF stage performs a nop
EX Stage Input Flip-Flops
Flip-Flop Name Bit-width Functionality
Read_data1, Read_data2 32 32-bit data values read from RF
Imm 16 16-bit immediate for I-Type
instructions. Don’t care for R-type
instructions
Rs, Rt 5 Addresses of source registers rs, rt.
Note that these are defined for both
R-type and I-type instructions
Wrt_reg_addr 5 Address of the instruction’s
destination register. Don’t care if the
instruction does not update RF
alu_op 1 Set for addu, lw, sw; unset for subu
is_I_type 1 Set if the instruction is an i-type
instruction
wrt_enable 1 Set if the instruction updates RF
rd_mem, wrt_mem 1 rd_mem is set for lw instruction and
wrt_mem for sw instructions
nop 1 If set, EX stage performs a nop
MEM Stage Input Flip-Flops
Flip-Flop Name Bit-width Functionality
ALUresult 32 32-bit ALU result. Don’t care for beq
instructions
Store_data 32 32-bit value to be stored in DMEM
for sw instruction. Don’t care
otherwise
Rs, Rt 5 Addresses of source registers rs, rt.
Note that these are defined for both
R-type and I-type instructions
Wrt_reg_addr 5 Address of the instruction’s
destination register. Don’t care if the
instruction does not update RF
wrt_enable 1 Set if the instruction updates RF
rd_mem, wrt_mem 1 rd_mem is set for lw instruction and
wrt_mem for sw instructions
nop 1 If set, MEM stage performs a nop
WB Stage Input Flip-Flops
Flip-Flop Name Bit-width Functionality
Wrt_data 32 32-bit data to be written back to RF.
Don’t care for sw and beq
instructions
Rs, Rt 5 Addresses of source registers rs, rt.
Note that these are defined for both
R-type and I-type instructions
Wrt_reg_addr 5 Address of the instruction’s
destination register. Don’t care if the
instruction does not update RF
wrt_enable 1 Set if the instruction updates RF
nop 1 If set, MEM stage performs a nop
Dealing with Hazards
Your processor must deal with two types of hazards.
1. RAW Hazards: RAW hazards are dealt with using either only forwarding (if possible) or,
if not, using stalling + forwarding. You must follow the mechanisms described in Lecture
6 to deal RAW hazards.
2. Control Flow Hazards: You will assume that branch conditions are resolved in the
ID/RF stage of the pipeline. Your processor deals with beq instructions as follows:
a. Branches are always assumed to be NOT TAKEN. That is, when a beq is fetched
in the IF stage, the PC is speculatively updated as PC+4.
b. Branch conditions are resolved in the ID/RF stage. To make your life easier,
will ensure that every beq instruction has no RAW dependency with its
previous two instructions. In other words, you do NOT have to deal with
RAW hazards for branches!
c. Two operations are performed in the ID/RF stage: (i) Read_data1 and
Read_data2 are compared to determine the branch outcome; (ii) the effective
branch address is computed.
d. If the branch is NOT TAKEN, execution proceeds normally. However, if the
branch is TAKEN, the speculatively fetched instruction from PC+4 is quashed in
its ID/RF stage using the nop bit and the next instruction is fetched from the
effective branch address. Execution now proceeds normally.
The nop bit
The nop bit for any stage indicates whether it is performing a valid operation in the current clock
cycle. The nop bit for the IF stage is initialized to 0 and for all other stages is initialized to 1.
(This is because in the first clock cycle, only the IF stage performs a valid operation.)
In the absence of hazards,, the value of the nop bit for a stage in the current clock cycle is equal
to the nop bit of the prior stage in the previous clock cycle.
However, the nop bit is also used to implement stall that result from a RAW hazard or to quash
speculatively fetched instructions if the branch condition evaluates to TAKEN. See Lecture 6
slides for more details on implementing stalls and quashing instructions.
The HALT Instruction
The halt instruction is a “custom” instruction we introduced so you know when to stop the
simulation. When a HALT instruction is fetched in IF stage at cycle N, the nop bit of the IF stage
in the next clock cycle (cycle N+1) is set to 1 and subsequently stays at 1. The nop bit of the
ID/RF stage is set to 1 in cycle N+1 and subsequently stays at 1. The nop bit of the EX stage is
set to 1 in cycle N+2 and subsequently stays at 1. The nop bit of the MEM stage is set to 1 in
cycle N+3 and subsequently stays at 1. The nop bit of the WB stage is set to 1 in cycle N+4 and
subsequently stays at 1.
At the end of each clock cycle the simulator checks to see if the nop bit of each stage is 1. If so,
the simulation halts. Note that this logic is already implemented in the skeleton code provided to
you.
What to Output
Your simulator will output the values of all flip-flops at the end of each clock cycle. Further, when
the simulation terminates, the simulator also outputs the state of the RF and Dmem. The
skeleton code already prints out everything that your simulator needs to output. Do not modify
this code.
Testbenches and Grading
Test inputs for your simulator are in the form of “imem.txt” and “dmem.txt” files, and the
expected outputs are in the form of “RFresult.txt”, “dmemresult.txt” and “stateresult.txt” files.
To assist you in checking your code, we will provide sample input and output files to you.
However, your code will be graded on our own test inputs.
You are encouraged to develop your code in steps. A rough time frame for how long each step
would take is given below.
1. Step 1: your simulator should be able to handle addu, subu, lw and sw instructions
without any RAW hazards. (1 Week)
2. Step 2: in addition, your simulator should be able to handle addu, subu, lw and sw
instructions with RAW hazards. (1 Week)
3. Step 3: finally, enhance your simulator to handle beq instructions.
The grading scheme that we will use to test your code is:
● Code compiles and executes without crashing on all test inputs [10 Points]
● Code handles inputs with only addu, subu, lw and sw instructions without any RAW
hazards [30 Points]
● Code handles inputs with only addu, subu, lw and sw instructions with RAW hazards. [30
Points]
● Code handles all test inputs including those with beq instructions. [30 Points]
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