AST11103 Problem Solving with Programming Skills
Additional Individual Assignment: Min-Game Programming (40%)
Learning Outcomes
1. Use common application software and program development tools;
2. Analyze simple problems with basic problem solving skills and techniques;
3. Apply programming skills and styles in constructing simple computer application;
4. Create reliable and error-free computer application with systematic testing technique; and
5. 5. Compose documentation for the computer applications.
Introduction
The aim of this project is to apply and demonstrate all your skills learnt in this course and implement a
mini-game in Java. You are free to design the GUI and functions of your game. You will also produce a user
manual as documentation of your game. In lab 8, we have used Random() to make a simple game, in this
assignment, you are expected to design your own mini-game, here are some ideas of mini game:
- Paper, Scissors and Rock
- random number guessing game
- Blackjack
- And any other game idea
Basic Requirements
You are required to implement a Mini-game Java GUI application. The application should include, but not
limited to, the following features:
A. Basic Features (30%)
Display user-friendly GUIs that enable player to start and end the game.
Reasonable game logic and end game conditions (win or loss).
The game should allow player to play multiple rounds of the game, your game should record the
accumulated marks / scores / number of wins, etc.
Your game contains a high scores record system using read/write of txt file (Lab 9).
Any additional and appropriate features to make the game interesting.
B. Documentation (10%)
Besides adding sufficient comments in your Java code, you are required to write a Player
Manual (at most 5 pages).
The Player Manual provides information to player on how to start, play and complete your
mini-game in a step-by-step manner. By following your player manual, players should be able
to run your game without any additional assistance.
AST11103 Problem Solving with Programming Skills
© Copyright 2019, Prepared by Dr. Lau Ho Lam. All Rights Reserved 2
Submission
Please make sure your project is runnable in NetBeans and the PDF is readable.
Use Export > To Zip to export your game and rename your zip file as “YourFullName_Game.zip”
(For example, “LauHoLam_Game.zip”).
You may use any software to produce your player manual, save it as PDF file.
Put both (1) the Exported ZIP file and (2) PDF player manual into a single ZIP file as
“YourFullName.zip” (For example, “LauHoLam.zip”).
Upload your zip file to the course website-> Assignments -> Additional Individual Assignment.
Due Date: 21 December 2019 23:59, late submission will NOT be accepted.
Testing Environment
When we grade your project, we will use NetBeans Import from ZIP to open and test your project.
If you have any special requirements, please contact me (holamlau@cityu.edu.hk) by email.
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