联系方式

  • QQ:99515681
  • 邮箱:99515681@qq.com
  • 工作时间:8:00-21:00
  • 微信:codinghelp

您当前位置:首页 >> Java编程Java编程

日期:2019-07-05 08:14

Resit Project

1ARC– Explorer Version 1.0

Use: Students/Staff

Project presentation

SUPINFO Academic Dept.

Page 2 sur 7

SUPINFO International University – http://www.supinfo.com

1ARC – Explorer

2018-2019

Conditions d’utilisations : SUPINFO International University vous permet de partager ce document. Vous êtes libre de :

Partager — reproduire, distribuer et communiquer ce document

Remixer — modifier ce document

A condition de respecter les règles suivantes :

Indication obligatoire de la paternité — Vous devez obligatoirement préciser l’origine SUPINFO du document au début de

celui-ci de la même manière qu’indiqué par SUPINFO International University – Notamment en laissant obligatoirement la

première et la dernière page du document, mais pas d'une manière qui suggérerait que SUPINFO International University vous

soutiennent ou approuvent votre utilisation du document, surtout si vous le modifiez. Dans ce dernier cas, il vous faudra

obligatoirement supprimer le texte SUPINFO Official Document en tête de page et préciser notamment la page indiquant

votre identité et les modifications principales apportées.

En dehors de ces dispositions, aucune autre modification de la première et de la dernière page du document n’est autorisée.

NOTE IMPORTANTE : Ce document est mis à disposition selon le contrat CC-BY-NC-SA Creative Commons disponible en

ligne http://creativecommons.org/licenses ou par courrier postal à Creative Commons, 171 Second Street, Suite 300, San

Francisco, California 94105, USA modifié en ce sens que la première et la dernière page du document ne peuvent être

supprimées en cas de reproduction, distribution, communication ou modification. Vous pouvez donc reproduire, remixer,

arranger et adapter ce document à des fins non commerciales tant que vous respectez les règles de paternité et que les

nouveaux documents sont protégés selon des termes identiques.

SUPINFO International University – EDUCINVEST - Rue Ducale, 29 - 1000 Brussels Belgium . www.supinfo.com

Page 3 sur 7

SUPINFO International University – http://www.supinfo.com

1ARC – Explorer

2018-2019

TABLE OF CONTENTS

1 PROJECT OVERVIEW....................................................................................... 4

2 FUNCTIONAL EXPRESSION.............................................................................. 4

2.1 OPERATION...................................................................................................... 4

2.2 CONFIGURATION ............................................................................................... 6

3 DELIVERABLES ................................................................................................ 6

4 GRADED ITEMS............................................................................................... 6

Page 4 sur 7

SUPINFO International University – http://www.supinfo.com

1ARC – Explorer

2018-2019

1 PROJECT OVERVIEW

RetroGame is creator of the educative assembler games. They want to launch a new game named

MathGame to learn basic mathematic operations.

With an explorer in a game zone, the architecture purpose is to choose 3 values and 2 operators to

construct the calculation with the result.

You must use x86 ASM for your project.

2 FUNCTIONAL EXPRESSION

2.1 OPERATION

At the beginning MathGame must show this indications:

Photo 1 : The start Game

And after, there is a construction of the game zone:

Photo 2 : The game zone

A symbol suite describes your explorer (for example: *****). The direction of the explorer is made by

Page 5 sur 7

SUPINFO International University – http://www.supinfo.com

1ARC – Explorer

2018-2019

the user. The user choose the direction to catch numbers and operators to realize the calculation.

The MathGame purpose is to select numbers and operators to make an operation. With an after

example, you win if you make 1+2=3.

Photo 3 : The game

Page 6 sur 7

SUPINFO International University – http://www.supinfo.com

1ARC – Explorer

2018-2019

2.2 CONFIGURATION

The elements in the MathGame are fixed. In the screen, there is a zone to move the Explorer. At the

beginning, there is an explorer, numbers and operators in the fixe position. Only explorer can move.

The user with keyboard keys move the Explorer. When the Explorer touch the numbers or operators

there is a verification to do. The verification determine the sequence that the Explorer must do. If

you look the pictures (photo 3), the sum is 1 + 2 = 3. So the sequence to respect is: 1 + 2 = 3. If there is

an error during the exploration, the game stop and indicate there is an error. If there is no error so

the score is added by 1 point. During the game, if the number or operator touched is correct, so it

disappears.

You must use x86 ASM for your project.

3 DELIVERABLES

Students should include the following elements in their final delivery:

A zip archive with the project source code. The source code must also come with the build system

used, if any.

Project documentation, based on the template.

o Technical documentation explaining your choices and/or implementation choices/details

on the following items.

o User manual (configuration how to)

The first document is an academic document. Address the reader as a teacher, not a client. The last

one (game manual) should address the reader as a user. These documents can be in French or in

English, at your option.

4 GRADED ITEMS

The project will be graded as follows, on a 30 scale:

Documentation (6 points)

User documentation (3 points)

Technical documentation (3 points)

Operation (14 points)

Initial page (3 points)

Game zone (3 points)

Score zone (3 points)

Explorer, numbers and operators (5 points)

Page 7 sur 7

SUPINFO International University – http://www.supinfo.com

1ARC – Explorer

2018-2019

Configuration (10 points)

The explorer moves (2 points)

The explorer detects the numbers or operators (2 points)

The numbers and operators disappears (2 points)

The sequence is respected or not, with the assignment of the score points (4 points)


版权所有:编程辅导网 2021 All Rights Reserved 联系方式:QQ:99515681 微信:codinghelp 电子信箱:99515681@qq.com
免责声明:本站部分内容从网络整理而来,只供参考!如有版权问题可联系本站删除。 站长地图

python代写
微信客服:codinghelp