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日期:2024-04-26 09:48

1. Assignment guidance

You will produce, in C, a program which fits the following specification:

Maze Game

Usage: ./maze <mazefile path>

You are creating a basic game, where players navigate through a maze.

The maze will be loaded from a file, the filename for which is passed as a command line argument.

Mazes are made up of four characters:

Character Purpose

‘#’ A wall which the player cannot move across

‘ ‘ (a space) A path which the player can move across

‘S’ The place where the player starts the maze

‘E’ The place where the player exits the maze

A maze has a height and a width, with a maximum of 100 and a minimum of 5.

The height and width do not have to be equal – as long as both are within the accepted range.

Within a maze, each ‘row’ and ‘column’ should be the same length – the maze should be a

rectangle.

When the game loads, the player will start at the starting point ‘S’ and can move through the maze

using WASD movement:

Note: Each input will be separated with a newline character – this is not keypress triggered.

Key Direction

W/w Up

A/a Left

S/s Down

D/d Right

The player can move freely through path spaces (‘ ‘) but cannot move through walls or off the edge

of the map. Some helpful prompt should be provided if this is attempted.

The map should not be shown to the player every time they make a move, but they can enter ‘M’/’m’

to view an image of the map, with their current location shown by an ‘X’.

When the user reaches the exit point ‘E’, the game is over and will close. The player should be

given some message stating that they have won. There is no ‘lose’ condition.

Mazefile specification

A valid maze:

- Has a single starting point ‘S’

- Has a single exit point ‘E’

- Contains only the start and exit characters, spaces (‘ ‘), walls (‘#’) and newline (‘\n’)

characters

- Has every row the same length

- Has every column the same height

- Has a maximum width and height of 100

- Has a minimum width and height of 5

- Does not require every row and column to start or end with a ‘#’

- May have a trailing newline at the end of the file (one empty row containing only ‘\n’)

A selection of valid mazes are provided in your starting repository – you should ensure that your

code accepts all of these mazes.

Note that file extension is not important – there is no requirement for a mazefile to be stored as a .txt

file provided that the contents of the file are valid.

Standard Outputs

To allow some automatic testing of your functionality, we require some of your outputs to have a

specific format. To prevent you from being overly restricted, this will only be the final returned

value of your code rather than any print statements.

Return Codes

Scenario Value to be returned by your executable

Successful running 0

Argument error 1

File error 2

Invalid maze 3

Any other non-successful exit

Note: it is unlikely that you will need to use

this code

100

Maze Printing Function

The maze printing function (‘M’/’m’) must output the maze in the following way:

- No additional spaces added

- Newline before the first row is printed

- Newline after the final row

- If the player’s current position overlaps with the starting point, this should display ‘X’ rather

than ‘S’

The code required to do this is provided in the template as print_maze() and may be used without

referencing me.

Additional Challenge Task – Maze Generator

This is an optional additional task which will involve researching and developing a more

complex piece of code – you do not need to complete this section to achieve a good grade.

This task may take longer than the recommended time given above – I recommend only

attempting any part of it if you found the original task trivial to complete.

In addition to allowing users to solve mazes, you will create an additional program `mazegen`

which allows users to generate a valid and solvable maze with the specified width and height, to be

saved in ‘filename’.

For example:

./mazeGen maze4.txt 20 45

Will save a maze which is 20 x 45 into ‘maze4.txt’, creating that file if it does not already exist.

Valid maze means that it fits the rules given above, as well as being solvable (there is at least one

solution to the maze- it is possible to start at S and exit at E).

There are some existing algorithms which can create mazes, and you should experiment with using

these to produce ‘quality’ mazes which are not trivial to solve, and present some challenge to the

player. You should document your process of developing the maze creation algorithm, as this will

form a part of the assessment.

It is recommended that you keep a log including some maze files generated by each iteration, what

you intend to change for the next iteration based on these maze files, and just some general

comments about what you think was good or bad about this particular solution.

Some things to consider for each iteration are:

- Did the program produce a variety of designs of maze?

- Did the program produce only valid mazes?

- How did the program perform with larger dimensions (100 x 100 for example)

- What did the program do particularly well?

o Can you identify what part of the code caused this?

- What did the program do particularly poorly?

o Can you identify what part of the code caused this?

- What will you try next time?

For this task, you will present your maze generation program to a member of the module team

(either in person or through video) and discuss:

- How your program works

- How you iteratively developed it

- The limitations of your solution

- Any improvements you would like to make to it in future

A list of questions will be provided 1 week before presentations/videos are to be completed.

2. Assessment tasks

Produce the C code for a program which solves the tasks detailed above.

You should ensure that your code is:

- Structured sensibly

- Modular

- Well-documented

- Defensive

- Working as intended

You can use the code skeleton you produced in Assignment 1, or a basic skeleton is provided via

GitHub Classrooms.

You can use any number of additional header and C files, and a basic makefile has been provided

in the original repository to allow compilation – you may edit or replace this if preferred.

You may not use any non-standard C libraries except from unit testing libraries.

You should also use your test script and data from assignment 1 to help you to produce defensive

and robust code which fits the specification.

If you did not create a test script, or your test script does not work, then you can manually test your

code.

As the test script is not assessed for this work, you may also share your test script with others

although you must not share any of your c code.

Extension Task

Produce a program able to procedurally generate valid, solvable mazes.

3. General guidance and study support

You should refer to the previous lab exercises and lecture notes to support you. The resources from

COMP1711 Procedural Programming may also be useful as these cover the majority of the

programming content needed.

4. Assessment criteria and marking process

A full breakdown of the assessment criteria can be found in section 8.

Your code will be tested with a number of different maze files and user inputs containing errors- the

exact nature of these errors will not be told to you before marking, so ensure that you validate a

wide range of potential user errors. You should use the testscript which you developed for

Assignment 1 to check your code.

Your code will be manually checked for code quality.

If you complete the additional challenge task, you will submit your code for plagiarism checking but

will present your code to a member of module staff for assessment.

5. Presentation and referencing

If you need to reference any resources use a simple comment, for example:

// This test is adapted from an example provided on: https://byby.dev/bash-exit-codes

You should not be directly copying any code from external resources, even with a reference.

If you are referencing a Generative AI model, you must provide the full conversation.

In ChatGPT, you can generate a link to the full conversation:

And provide the reference as follows:

// Lines 1 – 7 were adapted from code provided by the following conversation

with chatGPT: https://chat.openai.com/share/c356221d-fb88-4970-b39e-d00c87ae1e0b

In Copilot, you will need to export the conversation as a text file:

Save this with a filename including the date and 2-3 word summary of what the conversation was

about (’11-03 inputs in C.txt’) and ensure this is submitted with your work.

You can reference this in your code:

// Lines 1 – 7 were adapted from code provided by the CoPilot conversation

recorded in ’11-03 inputs in C.txt’

If you are using a different Generative AI model, these instructions may differ – you must still

provide a link to or copy of the full conversation and reference in the same manner above.

Use of Generative AI in this Assessment

This assessment is rated ‘amber’ according to the university guidelines around generative AI. This

means that you can use genAI models such as ChatGPT or CoPilot to explain concepts which may

be useful in this assessment, but you must not ask it to write your code for you nor give it any

part of my specification.

The following link is an example of what I would consider ‘reasonable use’ of chatGPT for this

assessment:

https://chat.openai.com/share/c356221d-fb88-4970-b39e-d00c87ae1e0b

6. Submission requirements

Submit your source code via Gradescope. There is a separate submission point for the extension

work.

Ensure that:

- Any .c or .h files are not inside a subdirectory

- The makefile is not inside a subdirectory

- Your executables are named: maze and mazegen

- You have followed the return code instructions above

- Your code compiles on Linux

You will receive some instant feedback which should confirm that your upload is in the correct

format and is using the correct return values – please ensure you correct any failing tests.

Note: passing these tests is not a guarantee that your code will gain full marks from the

autograder – just that it is the correct format/returns for the grader to run.

7. Academic misconduct and plagiarism

Leeds students are part of an academic community that shares ideas and develops new ones.

You need to learn how to work with others, how to interpret and present other people's ideas, and how to

produce your own independent academic work. It is essential that you can distinguish between other

people's work and your own, and correctly acknowledge other people's work.

All students new to the University are expected to complete an online Academic Integrity tutorial and test,

and all Leeds students should ensure that they are aware of the principles of Academic integrity. 

When you submit work for assessment it is expected that it will meet the University’s academic integrity

standards. 

If you do not understand what these standards are, or how they apply to your work, then please ask the

module teaching staff for further guidance.

By submitting this assignment, you are confirming that the work is a true expression of your own work and

ideas and that you have given credit to others where their work has contributed to yours.

8. Assessment/ marking criteria grid

Category 1

st 2:1 / 2:2 Pass / 3rd Fail

Code (70)

Auto-graded Questions

Functionality

(30)

Fully functional,

meeting all

specified

requirements.

Mostly functional

but with minor

bugs or incomplete

features.

Core functionality

has been

implemented with

some major errors.

Significant errors,

or does not meet

specification.

Defensive

Design

(10)

Robust error

handling and

defensive

programming

practices

implemented.

Adequate error

handling but lacks

coverage for

certain edge

cases.

Error handling for a

variety of cases

has been

implemented.

Code does not

regularly crash.

Lack of defensive

programming;

code is prone to

errors or crashes.

Manually Marked Questions

Code Structure

(10)

Well-organized

structure that

enhances

readability and

comprehension.

Clear structure but

lacks some

cohesion affecting

readability.

Structure exists but

causes confusion

or detracts from

readability.

Lack of coherent

structure, code is

hard to follow.

Documentation

(Comments /

readme)

(10)

Thorough

documentation,

including

explanations of

code logic and

usage.

Adequate

documentation, but

some parts lack

clarity or

completeness.

Limited

documentation,

making it difficult to

understand code

intentions.

Absence of

documentation

which makes code

unreadable.

Modular

breakdown

(5)

Clearly defined

modules with

distinct

functionalities,

promoting easy

maintenance.

Modules mostly

defined but may

lack clear

separation or

functionality.

Poor division into

modules, leading

to confusion or

inefficiencies.

Lack of modular

design; code is

monolithic and

hard to manage.

Memory

Management

(5)

Optimal memory

handling; efficient

allocation and

deallocation with

no leaks.

Mostly efficient

memory handling

but may have

minor leaks or

inefficiencies.

Inefficient memory

handling causing

noticeable leaks or

performance

issues.

Severe memory

leaks or grossly

inefficient memory

usage.

Maze Generator (30)

Functionality

(10)

Generates highquality, challenging

mazes meeting all

criteria.

Mostly generates

challenging mazes

but may have

some limitations.

Generates mazes

with significant

limitations or are

too simplistic.

Fails to generate

valid or challenging

mazes.

Algorithm

Development

(20)

It is clear how the

final algorithm was

reached, with a

clear progression

from more simple

algorithms to a

final algorithm.

Student able to

articulate this

development with

reflective language

and clear

justifications for

choices made.

Student able to

articulate the

limitations of the

solution and any

further work which

could improve it.

There is a clear

progression of

algorithm design,

from a simpler

algorithm to a more

complex final

algorithm which

builds on the

previous solutions.

Student can

articulate this

development but

may be lacking in

reflective thinking

or clear

justifications.

Student has made

some attempt to

articulate

limitations and

further work.

Some evidence of

progression to a

final solution,

thought student

may struggle to

explain justify

choices made and

lack reflection.

Student can

explain basic,

surface level

limitations.

No evidence of any

progression to the

solution, or student

unable to explain

how the algorithm

was developed.


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