COMP SCI 1103 & 2103 Algorithm Design & Data Structure Semester 2, 2018
Practical 6: Polymorphism and Complexity
Due date: 11:59pm, 14 September 2018
1 General Instructions
All submissions for the practical assignments should be under version control. Submission
procedure remains the same with the first practical assignment.
The directory under version control for this assignment should be named as
https://version-control.adelaide.edu.au/svn/aXXXXXXX/2018/s2/adds/assignment6/
where aXXXXXXX is your student ID.
If you get stuck on one of the hidden test cases and really cannot resolve it yourself,
please feel free to ask the practical tutors for hints.
We encourage you to finish your work before the practical session and take the session as
consulting time.
2 Problem Description
2.1 Objective
This practical will test your knowledge on polymorphism.
2.2 Design
In a file named design.pdf, describe how you are going to solve the problem and test
your implementation with the test cases you designed based on the stages below.
Testing Hint: it’s easier if you test things as a small piece of code, rather than building
a giant lump of code that doesn’t compile or run correctly. As part of your design, you
should also sketch out how you are going to build and test the code.
2.3 Problem
DNA contains the genetic code that defines the structure of every organism on Earth.
The information in this DNA is copied and inherited across generations from individual
to individual, but may change over generations due to crossover and mutation. A more
successful individual is more likely to survive to breed, increasing the likelihood that it
will be able to pass on its particular DNA encoding.
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COMP SCI 1103 & 2103 Algorithm Design & Data Structure Semester 2, 2018
In this practical, we are going to represent an individual with a binary “DNA” strand and
mutate it over a number of generations to get a better quality individual. The concepts in
this practical are related to Evolutionary Computation, a field of Artificial Intelligence.
Evolutionary computation has been used to solve a number of problems, including making
virtual creatures, reducing race time for athletes, designing strategies for satellite
coverage, designing turbines... the list goes on. The following articles provide some kind
of overview on evolutionary algorithms. Please have a read if you are interested.
http://www.perlmonks.org/?node_id=298877
http://www.genetic-programming.com/published/usnwr072798.html
2.3.1 Representation of binary strings
In this practical, we use a class called Individual to represent the DNA which can be
represented by a list of binary digits. Individual has a variable called binaryString
which stores the value of genes.
Your Individual class should at least have the following functions:
• string getString(): The function outputs a binary string representation of the
bitstring list (e.g.“01010100”).
• int getBit(int pos): The function returns the bit value at position pos. It
should return -1 if pos is out of bound..
• void flipBit(int pos): The function takes in the position of the certain bit and
flip the bit value.
• int getMaxOnes(): The function returns the longest consecutive sequence of ‘1’
digits in the list (e.g. calling the function on “1001110” will obtain 3).
• int getLength(): The function returns the length of the list.
• A constructor that takes in the length of the binary DNA and creates the the binary
string. Each binary value in the list should be given a value of 0 by default.
• A constructor that takes in a binary string and creates a new Individual with an
identical list. Note that this involves creating a new copy of the list.
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COMP SCI 1103 & 2103 Algorithm Design & Data Structure Semester 2, 2018
2.4 Smooth Operator
In order to mutate the DNA, we need a class called Mutator. The Mutator class has a
virtual function mutate that takes in an Individual and an integer index k as parameter
and returns the offspring after mutation. You are also required to derives two classes from
Mutator:
• BitFlip: The mutate function in this class “flips” the k-th binary digit. If k is
greater than the length of the list, we will count in circles. For example, if the
length of the list is 10 and k = 12, then the mutate function will flip the second
digit.
• BitFlipProb: The mutate function in this class goes through every digit in the binary
string and “flips” each of the binary digit with probability p. The probability p
is of type double and in the range of (0,1). p should be initialized in the constructor.
• Rearrange: In this class, the mutate function rearranges the list. The function will
select the k-th digit in the bitstring (again, counting in circles). This digit and all
digits after it (all the way to the tail) will be moved to the start of the list. For
example, if you were rearranging the list (a,b,c,d,e) and k = 3, the function would
return an Individual with the list (c,d,e,a,b).
In your main.cpp, please add an ordinary function
Individual* execute(Individual* indPtr, Mutator* mPtr, int k),
which calls the mutate function on the Individual object and returns the offspring.
Your execute function should decide on which mutator to use based on the actual type
of the Mutator.
2.5 Complexity- no marks allocated
You will not need to submit anything for this part, but think about the computational
complexity of your mutate functions. Find the Big-Oh notation for each of these functions.
If in doubt, ask your practical supervisors for feedback. It’s very important that you be
able to answer a simple complexity question like this. Do not ignore this question just
because there is no mark allocated to it.
2.6 Main function
The test script will compile your code using g++ -o main.out -std=c++11 -O2 -Wall *.cpp.
It is your responsibility to ensure that your code compiles on the university system. g++
has too many versions, so being able to compile on your laptop does not guarantee that
it compiles on the university system. You are encouraged to debug your code on a lab
computer (or use SSH).
You are asked to create a main function (main.cpp). It takes in one line of input.
binarystr1 k1 binarystr2 k2
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COMP SCI 1103 & 2103 Algorithm Design & Data Structure Semester 2, 2018
Two Individual objects should be created using binarystr1 and binarystr2. The BitFlip
mutation and Rearrange mutation are invoked on the first and the second Individual
with index k1 and k2 respectively through execute function. The output of your main
function should be the two resulting binary string and the longest consecutive sequence
of 1-bits of the second offspring. k1 and k2 are both positive integers. Please separate
the results using one space.
Sample input: 000000 2 0111 2
Sample output: 010000 1110 3
Sample input: 001100 7 011100 3
Sample output: 101100 110001 2
3 Marking Scheme
Each practical assignment is worth 3% of your final mark.
You may submit your work before your practical session in Week 8 to get marked by your
tutors so that you can improve your answer based on the feedback and resubmit before
the due date.
Every practical assignment is marked out of 6.
• Design (2 marks):
– UML diagram of central classes and explanation of core functions (1 mark)
– Details of your own test cases/schemes (1 mark)
• Style (2 marks):
– Proper usage of C++ language elements and paradigm (1 mark)
– Comments on non-trivial code blocks and functions (1 mark)
• Functionality (2 marks):
– Passing public test cases (1 mark)
– Passing hidden test cases (1 mark)
Your final mark for this assignment will be based on your latest submission in the websubmission
system. If you have already got a higher mark, it will not be replaced with a
lower mark. With delays of upto 1, 2 and 3 days, your mark will be capped at 25%, 50%
and 75%, respectively.
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